AI Insights · Timothy · October 2021
Top 5 Basketball Games on Android in Switzerland: Q3 2021 Performance
Discover the performance trends of the top 5 basketball games on Android in Switzerland for Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 basketball games on Android in Switzerland displayed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these trends.
Basketball Arena: Online Game by Masomo Gaming experienced fluctuations in its weekly revenue, peaking at around $388 in the last week of August. Weekly downloads showed a gradual decline from 900 in mid-July to about 710 by the end of September. Active users also saw a slight decrease, starting from 2.18K in late June and settling at approximately 2.1K by the end of the quarter.
Wet Hoops from VOODOO had a notable increase in downloads early in the quarter, peaking at 2.3K in early August. However, the numbers dropped sharply to around 19 by the end of September. Active users followed a similar trend, starting at 998 in early August and decreasing to 273 by the end of the quarter. Revenue for Wet Hoops remained minimal, with a peak of $12 in mid-August.
Basketball Stars: Multiplayer, developed by Miniclip.com, saw a steady performance in weekly downloads, maintaining around 200 to 360 downloads throughout the quarter. The game's revenue fluctuated, peaking at $213 at the beginning of the quarter and stabilizing around $90 by the end of September. Active users increased from 835 in late June to a peak of 1.2K in early August before slightly declining to 985 by the end of the quarter.
NBA 2K Mobile Basketball Game by 2K, Inc. showed a consistent increase in active users, starting at 269 in late June and rising to 482 by the end of September. Weekly downloads ranged between 122 and 285, showing steady interest. Revenue peaked at $384 in early August but generally hovered around $100 to $200 throughout the quarter.
Finally, NBA LIVE Mobile Basketball from ELECTRONIC ARTS maintained a stable performance with weekly downloads fluctuating between 155 and 234. Revenue saw a peak of $378 at the beginning of the quarter, with a slight decline to around $204 by the end of September. Active users showed a slight increase, starting at 1.25K in late June and reaching up to 1.51K in early August before stabilizing around 1.3K.
For more detailed insights and data, visit Sensor Tower.